3D Movies Will Fail!

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In my opinion it’s a scam to charge more money for the same movie.

3D doesn’t add much extra to the experience except for making your wallet lighter and costing a whole lot more to produce, this concept is designed to fail. The cost of production is too great, the price of tickets is ridiculous. It’s all going to end very badly.

Some people may remember going to 3D movies as kids, it was huge, the technology was very different, but it died out. You have to wonder why the big push for 3D movies, again?

I myself have to wear glasses, now when I go to a 3D movie I’m provided with the clunky annoying 3d viewing glasses. After a short while my eyes feel strained, even more than when I forget to wear my glasses while working on my computer. The problem I find is the picture is too dark, images come out blurry and it forces your eyes and brain to work hard, then bring on the headache, a 3D induced headaches, their a dimensional of a problem.

The 3D gimmick, yes I find it is a gimmick detracts from the movie, it pulls you right out of the experience. Now don’t get me wrong there have been some success, Avatar for one. But who could argue that movie wouldn’t have been a success in tradition 2D viewing. It was a great storyline, the actors jumped into the project and it showed on the screen. But now what do we have for 3D movies. They throw 3D in movies that were filmed in 2D, most are cartoons, like the big flop “Mars Needs Moms” They are re-releasing old movies and putting them out in 3D, “Star Wars – Episode 1 The Phantom Menace (1999)” “Beauty and The Beast (1991)” “The Lion King (1994)” there’s so many more, thin tactic to pump out 3D and make money at the expense of moviegoers.

Some films like ‘Green Lantern (2011)’ failed to meet expectations, in some cases the movie was hit and miss, there was good parts but a weak plot.
& a movie lively one http://www.toplessrobot.com/2011/06/topless_robot_presents_the_best_scenes_from_the_gr.php

Lets head over to ‘Priest (2011)’ it was an average experience, filmed in 2D and converted into 3D, has terrible reviews, it just wasn’t there.

Pirates of the Caribbean: On Stranger Tides (2011)’ reviewers called the film incoherent and confusing, it was just noisy action sequences.

Clash of the Titans (2010)’ well known as one of the worst 3D movies put out there. Even the big actors couldn’t save this one. This was the second 3D movie I went to. After seeing Avatar I had high hopes but this one plummeted. The screen was too dark, a prime example of a filmed 2D movies converted to 3D to try and make a buck.

Conan the Barbarian (2011)’ this one hurt, I’ve had previous bad experiences with 3D movies but I really enjoy the Robert E. Howard Conan and thought I would give it a shot. They went for 3D effects rather than developing characters and story. There was no passion in this film and it showed on the screen. I can honestly say this was my last 3D movie, and it will be my last 3D movie I would ever spend money on.

So please if you are going to shove 3D movies down our throats at least give us something worth watching. What have we ever done to deserve such torture? I don’t want the 3D induced headaches, the silly uncomfortable glasses or an empty wallet, I do want to support the actors, writers, directors and everyone else that puts their time and effort to entertain the masses, but I’m sorry 3D movies are just not the way to go.



Fatigue & Writer’s Remorse

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One of the worst things to fight during story building is fatigue. If you’re too tired when you’re creating your master piece, you run the risk of ‘writer’s remorse.’ You will create tons of pages, maybe some will be good and you can bet that some will not. You will find yourself writing ‘double paragraphs.’ Two paragraphs, usually one after the other, saying exactly the same thing but in different ways. You want to avoid this.

Don’t get me wrong here, I’m not saying that you won’t be able to use any of your work that you create during your foggy minded typing. What I am saying is that you won’t be able to tell if it truly is good or if it belongs in the bin, as Gordon Ramsey might say. It’s underdone, put it back in the oven.

Writer’s remorse is YOU plugging away at that amazing story and ending up with choppy scenes, unwanted characters, bad plot, flat people, no environment, maybe no reaction. REACTION drives your characters. Without it, you have flat characters. I once read a short story where a guy was stabbed and he didn’t even grunt, no cursing, no “AHHHH! You stabbed me!” Nothing. What the hell, some guy stabs you, you’re gonna make a fuss. Right?

Maybe you completely forget to mention your environment. What? Your world has no weather? No people in it except the talking heads? No obstacles? Why would you ever want to read a story like that?

Eventually, you get some rest. Bright eyed and bushy tailed, you sit at your overlord, COMPUTER and open your story, start reading what ever it was you wrote the night before to find all of the above. You’re left sitting there, staring at this mess that’s got a goofy grin staring back, mocking you, maybe the story flips you off and says, “Deal with it.”

What do you do? You suffer from writer’s remorse. Now you spend the next month, cutting, editing, rewriting, adding tons of time onto your goal. Before you know it a year slipped by and your friends and allies wont talk to you because you’ve ignored them all this time to right this horrible wrong. You could never let that story see the light of day or you would loose all face as a serious author.

To avoid all of this, get a note book. Write your whole story in it, planning it in scenes before you even type a single word. When the time comes, you write the whole thing in a couple months and call it a book. That’s life, a world you create, without writer’s remorse.

Good luck, and put you’re tray in the upright position, we’re landing here people.

Character Realization & Story Creation

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First off, let’s start by saying you can’t have one without the other, character/story. The two go hand in hand. Your character should tell a story just by looking at them. What does your character say to you? Most people will tell you to write down crazy things like what’s their favorite kind of birthday cake. Don’t do it. If you realize your character, they will tell you when the time is right.

Building a character is a lot like getting into a relationship. There will be things you like about them, things you don’t. You won’t know them very well in the beginning. They may have some secrets you don’t know. Annoying habits that bother you may pop up. Just go with it. Breathe life into them and let them live.

We are living in a time when our stories have a serious problem, UNLIKEABLE CHARACTERS. How often have you read a book or watched something you invested your time into and the writer(’s) go and make the main character completely unlikable. It happens. You gotta wonder, what the hell are they thinking?

During character creation or realization, its your time to shine. So do it, burn bright. Make those ‘mains’ bigger than life. I know what you’re doing right now. You’re rolling your eyes and saying to yourself, well thanks Ivan, HOW do I make my characters bigger than life? At that point I kiss my teeth at you and let out a hot breath. “Easy,” I say, “Come with me.”

We are getting in a hummer limo and cruising down the streets of a big city. The long sleek machine is beaming the streetlights off the diamond black paint job that makes the boxy body sparkle like a dark jewel. I signal the driver, Who just happens to be me in a disguise. Yes I can be in two places at once. Focus here.

I turn and ask you:

“Ever meet someone who had an interesting habit? or maybe they say an interesting  phrase a lot? Perhaps they had an intriguing look that you filed away in the back of your brain. No? Look over there.”

You see a strong confident woman. You can tell she’s strong by the way she carries herself, head up, shoulders back. She doesn’t walk, she strides. Her calves are showing, see that hard muscle there? Yogalates (Yoga-Pilates) body. Her gold mane flowing in the winter breeze. Her breath of war, streaming out in a ghostly white from the crisp air. Her long black boots crunching the snow beneath her feet like a viking denizen. Look, she’s getting into a dark and mysterious car. You don’t know what kind? She’s passing us, look at the emblem. Hmm, foreign to this place. Maybe a Maybach, not a bad way to spend a couple mil.

Who is this person? What does she do? Notice how we can change her attire just a little bit? Maybe her ankle length jacket swayed open and on her hip was a gun. Of course that gun was something cinematic like a desert eagle, all chromed out. That’s some serious bullet candy for someone into Yogalates.

Maybe she doesn’t even live around here. What if that’s not even her car? What if the real owner is in the trunk and she just emptied their bank accounts?

Boom! We have a story. All great stories start with a great character. See how we can flesh her out more. This story is writing itself. Very little was put into it. You have to pay attention to everything going on around you. You’re missing pieces of your work every day.

At this point we are flying over the city. I know, you’re freaking out. “Ivan, I didn’t know you could fly.” Stop stating the obvious, of course I could fly. It’s my page, here I can do anything. Here I say the word orange, and the sky is orange. Here I say rain, and it rains. That’s how this game works, so why bother thinking so small and making flat unlikable characters?

I look at a story as a series of questions and answers and now so do you.

Ivan Desabrais

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